General

Learning through Games: Moving Goal Posts in Educational Game Design
In the symposium “Games for Learning: Moving goal posts in educational game design”, scholars from a variety of disciplines as well as industry professionals met to discuss strategies for the…
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Ecogames: Game Research meets Sustainability
Environmental impact of games 16 February 2017. In the symposium Ecogames: Game Research meets Sustainability, game designers and scholars from a variety of disciplines came together to discuss the impending…
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Joost Raessens travels to China to establish connections among possible partners in the field of serious gaming
Joost Raessens recently visited Beijing (China) in order to establish connections among possible partners in the domain of creative industries (universities, academies, companies), particularly in the field of serious gaming….
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Persuasive Gaming GAP research project at Control Conference 2015
The Persuasive Gaming in Context project, in which GAP researchers Joost Raessens and Teresa de la Hera are involved, was one of the five projects selected to be pitched at…
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Game companies and researchers see potential of serious games
On 22 May, a Friday afternoon, the Nest, the cradle of entrepreneurship at the Heidelberglaan, was crowded. In a ‘Science Meets Business’ seminar researchers from the focus area Game Research…
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Teresa de la Hera receives Spanish award for her PhD thesis “Persuasive Structures in Advergames”
The PhD thesis Persuasive Structures in Advergames by our own Teresa de la Hera has been awarded as the best academic work by a Spanish scholar in the field of…
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