Centre for Games and Play

“Culture arises and unfolds in and as play”
(Homo Ludens, Johan Huizinga, 1938)

At the Center for the Study of Digital Games and Play (GAP) we examine (digital) games and the role of play in our contemporary society and culture. Below, you will find an overview of recent content updates and upcoming events. For more information about our mission statement, team composition, institutional environment and research as well as educational outcomes, please use the main menu above.