Articles
Teun Dubbelman receives Fulbright scholarship
The Center for the Study of Digital Games and Play congratulates our own Teun Dubbelman with receiving the prestigious Fulbright scholarship! From the press release: Teun Dubbelman MA, PhD candidate at the Research Institute for History and Culture (OGC), has received the prestigious Fulbright scholarship for PhD fellows. He will spend three months at the…
Read moreDNB Magazine focuses on the Dutch game industry
The recent issue of the magazine published by De Nederlandsche Bank (the Dutch central bank) focuses on the Dutch game industry. It shows how the 160 companies working on games in the Netherlands right now already have a healthy 150 milj. euro turnover. According to the article however, the industry needs to get more…
Read moreNew minor in Game Studies
Starting in college year 2011-2012, we will be offering a full-fledged Minor in Game Studies. In this minor program, students will follow three compulsory courses, and a choice of one out of two noncompulsory courses, all of which can be found among the courses listed at our courses overview. Students who participate in this minor…
Read moreDebite – boxing ring debate
From the blog of René Glas: Digital media platform SETUP is hosting a new edition of their Debite boxing ring debate evenings on games and game culture (a partnerprogram of the yearly industry event Festival of Games which takes place April 28 & 29). I’ll be debating with (or against) Dylan Nagel, co-founder of…
Read moreSubsidy awarded to Mobile Learning project
The Netherlands Organisation for Scientific Research (NWO) and ICT Regie have awarded a subsidy to the Center for the Study of Digital Games and Play (GAP) for the research project Mobile Learning. The goal of this project is to improve and evaluate the learning results of mobile applications and games that are developed by 7scenes,…
Read moreMillions invested in Dutch Game Garden
The Utrecht-based foundation Dutch Game Garden has received 4 million Euro from the European Union and local, regional and national governments in the Netherlands. From press release: The contribution ensures Dutch Game Garden is able to continue its mission for the coming five years: to establish a better climate for new companies, create more job…
Read moreUtrecht University opens Gamelab
We congratulate our colleagues in Game and Media Technology with the launch of their Gamelab, a joined venture of the Department of Computing Sciences, Utrecht University, and Microsoft Corporation. From Microsoft’s press release (in Dutch): Op dinsdag 1 maart opent Universiteit Utrecht officieel het Gamelab: een plek waar nieuwe games met behulp van geavanceerde technologieën…
Read morePlaying (with) Infographics
From the blog of René Glas: I will present at the upcoming Infographics conference (March 4, 2011). I will be talking about infographics in games, with a focus on different ways information about the state of a game (for example, a charactar’s health) can be communicated to players through infographics within the game’s fictional world….
Read moreLudotopia II, 24-25 February
Teun Dubbelman will present at the Ludotopia II Conference, The University of Salford, Greater Manchester. This conference on the spatial aspects of computer games is organised by Mathias Fuchs, Espen Aarseth and Stephan Guenzel. From the conference website: “LUDOTOPIA” is the key term and programmatic notion for spatial aspects of computergames. The questions we are…
Read moreReal Wars on Virtual Battlefields The Convergence of Programmable Media at the Military-Civilian Margin
Stefan Werning, Transcript Verlag/ Columbia University Press The book analyzes the multifarious exchange of algorithmic technologies and concepts between the military and the media industry from the early 1990s until now. Unlike most related scholarly work which focuses on digital games, it drafts a model of programmable media which is grounded in a close-reading of the…
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