On Monday 30 of June took place the kick-off meeting of the interdisciplinary and interfacultary focus area Game Research of Utrecht University, in which GAP is involved. Games play an increasingly important role in (arts) education, healthcare, safety, creative industries, and other economic, cultural, and societal sectors. It is a “game changing” phenomenon. The unique position of UU in gaming will be reinforced and used as a lever to expand scope, quality, volume, and impact of its research and education.
All UU groups involved in game research contribute to this focus area, from disciplines such as computer science, humanities, social sciences. Together, these groups form the Utrecht Center for Game Research and Technology (U-GATE, www.u-gate.nl). The research and education in the center address aspects of game research, such as the design, development, and application of serious games and simulations. During the kick-off meeting we informed about the plans of the focus area Game Research of Utrecht University, and we presented examples of game related activities at UU.
You can find more information about the Focus Area Game Research of Utrecht University and its activities at: www.u-gate.nl.